A cool Buckler with a cape.
(Gleaming Epic)
Primary
Moves towards foes in a long-winded spiral.
Secondary
Has 1 base defense, but can accumulate more defense depending on how many projectiles are stored. If a projectile smaller than its cape hits its cape, stores that projectile for up to 5 minutes. Every 15 (-1 for every Buckler in vision) projectiles boosts defense by 1, and releases all of these projectiles in random directions at 200% their original speed when defeated.
Caped Buckler
B
12
1
1