Strafes the area, turning in a wide arc when foes are detected. Forms a chevron formation as more Troopers are found/made.
Secondary
Produces another Trooper every 30 seconds. For every 5 Troopers in view, boosts speed by 30%, health by 20%, and power by 10%.
Tertiary
When defeated, begins to smoke before dive-bombing into the nearest foe, dealing 5 damage and 3 more damage in an area equal to 300% its size upon impact.