Their ability to produce strange tokens makes them a support asset on the field.
(Draining Expert)
Favorite
Electrification lasts twice as long.
Quirk Pool
Charge 20%
Rangestar 80%
Primary
Shoots two bullets in quick succession, the second one being 10% stronger. Projectiles are slightly transparent.
Secondary
Collects static charge when grazing allies, adding it to a meter... This meter increases by 1 for each ally grazed every 5 seconds, up to 10. Periodically releases a shock through their antenna that can Electrify allies and Burn foes, at a cost of 1 charge from the meter. For each charge when releasing a shock, the status applied lasts for 10 more seconds.
Tertiary
Automatically produces a Secondary Mark token every 60 seconds if a charge is present in their static meter.
Ethive
10
3
5
Accuracy: +40%
Ballistics: +15%
Movement: -10%
Range: +20%
Vision: +20%
Egg Genome
AAAB
Pointed to by... Hotbed and Shade
Theyve always been described as being obsessed with traffic signs youd see on the street.
(Draining Expert)
Favorite
Allies touched also become briefly electrified.
Quirk Pool
Charge 30%
Rangestar 70%
Primary
Shoots two bullets in quick succession, the second one being 10% stronger. Projectiles are slightly transparent.
Bullets can 'spin' the heads of marks, making them last 3 more seconds. Can only do this to each mark once.
Secondary
Collects static charge when grazing allies, adding it to a meter... This meter increases by 1 for each ally grazed every 5 seconds, up to 10. Periodically releases a shock through their antenna that can Electrify allies and Burn foes, at a cost of 1 charge from the meter. For each charge when releasing a shock, the status applied lasts for 10 more seconds.
For each static charge, also improves speed by 5%.
Tertiary
Automatically produces a Secondary Mark token every 60 seconds if a charge is present in their static meter.
Has a 5% to appear as any other mark type instead.
Ethive
15
5
8
Accuracy: +60%
Ballistics: +22.5%
Movement: -5%
Range: +30%
Vision: +30%
Egg Genome
AAAB