Their expertise in magic makes them quite evil and twirly-stached.
(Trailing Expert)
Favorite
Can contain any Fouling-type move.
Quirk Pool
Starman X 1%
Mini Drivey 99%
Primary
Alternates fire between its three barrels with more even more shudder than usual.
Secondary
Has 30 max MPs, and can shoot a bolt of magic towards the nearest foe for 3 MPs. Along with shooting a bolt like Caster, but can pierce 2 foes, deal 8 damage, and now also destroy the first obstacle it hits. They can also create a magical pulse that reveals the location of nearby foes, relieves them and allies of harmful statuses, and cancels any foe windups for 5 MPs
Tertiary
Depending on how much MPs they currently have, their max HPs and defense will go up equal to 20% of that.
Former
6
5
3
Ballistics: -20%
Focus: +3
Mana: +30
Reload: -10%
Egg Genome
ACAA
Pointed to by... Caster
They wanted more, so they got more.
(Trailing Expert)
Favorite
Also has a 50% lower destruction chance and delay.
Quirk Pool
Starman X 2%
Mini Drivey 98%
Primary
Alternates fire between its three barrels with more even more shudder than usual.
Spread and shudder become equal.
Secondary
Has 30 max MPs, and can shoot a bolt of magic towards the nearest foe for 3 MPs. Along with shooting a bolt like Caster, but can pierce 2 foes, deal 8 damage, and now also destroy the first obstacle it hits. They can also create a magical pulse that reveals the location of nearby foes, relieves them and allies of harmful statuses, and cancels any foe windups for 5 MPs
Deals twice as much damage damage versus Fouling types.
Tertiary
Depending on how much MPs they currently have, their max HPs and defense will go up equal to 20% of that.
Improves by 33% instead, and also allows them to leech 1 MPs from nearby foes every 5 seconds when theyre at maximum MPs
Former
9
8
5
Ballistics: -10%
Focus: +4.5
Mana: +45
Reload: -5%
Egg Genome
ACAA