A Ludvik and their ship.
(
Busting
Legendary
)
Epic Counterpart
Quirk Pool
Command
97%
Heels X
3%
Item Pool
When defeated, has a chance to drop:Nothing at 50%,
Leek
at 14.33%,
Novice Egg
at 13.11%,
Pitfall
at 11.76%, and
Yield
at 10.79%
...And some tokens:
Power Plus
at 41.90%,
Tertiary Mark
at 41.18%, and
Secondary Mark
at 16.92%
Gender Pool
Female
Female
Female: 10%Neither: 50%Male: 40%Gendered variants have no coat. Males get a shaggy wig, females are ghosts.
Male
Male
Female Primary
Periodically when above 80% of their max HPs, the ship will begin to fade out, becoming invisible in 10 seconds. When invisible, its completely intangible and teleports to a random location in the field when it reappears after 10 seconds. Can only do this once every 5 minutes. fe
Male Quarternary
When defeated, nearby foes get a +50% speed boost for 10 minutes.
Primary
Cannot be on land, tipping over and destroying itself if it somehow ends up on such. Moves a bit faster the deeper the water its over is, up to +20%. Patrols large regions, engaging in battles with foes who enter those regions, but otherwise being somewhat passive.
Secondary
Uses all sorts of weapons positioned on its ship, of which act just like their normal counterpart (turrets) or having unique abilities. Turrets include two Tuple turrets on the front shoot the nearest foes in front of the ship and two Stalker turrets near the flank that fire at random foes, changing targets every 5 seconds. Meanwhile, the unique weapon is the silo on the back of the ship. When it drops to 50% of its max HP, itll begin a siren that lasts for 30 esconds, before launching a huge missile into the sky! This missle comes back down after 10 seconds onto a random location around the ship, biased towards foes. This missile explodes in a radius equal to 200% the Ludship's range, dealing 20 damage and
Char
ing foes. Being hit by the missile directly deals 30 damage and
Flattens
. It can only fire a missile once every 3 minutes.
Tertiary
Along with weapons, utilities on the ship help them and their allies. A claw arm that pins foes and prevents them from using abilities for up to 10 seconds, an antenna that distracts foes close to the ship and makes their shots gravitate towards it (but only when the Ludship is above 50% of its max HPs), and a sattelite that attracts allies towards the ship, while also boosting their power by up to 50% the longer theyre near the ship (maximizing at 1 minute and diminishing when leaving the Ludship's vision), and a plow on the front of the ship that lets them cut through most obstacles smaller than the ship easily.
Quarternary
When the Ludship is defeated, it sinks with Ludvik still on it and disappears for 30 seconds, before popping out a
Ludsub
with Ludvik inside! This submarine can hit foes into the air if theyre on top of where it surfaces.
Ludship
R
90
4
1
Its thought that they built the ship with their very own two hands!
(
Busting
Legendary
)
Global Bonus
Boosts power by 33% when in water.
Epic Counterpart
Quirk Pool
Heels X
88%
Command
12%
Item Pool
When defeated, has a chance to drop:Nothing at 50%,
Leek
at 14.33%,
Novice Egg
at 13.11%,
Pitfall
at 11.76%, and
Yield
at 10.79%
...And some tokens:
Power Plus
at 41.90%,
Tertiary Mark
at 41.18%, and
Secondary Mark
at 16.92%
Gender Pool
Female
Female
Female: 10%Neither: 50%Male: 40%Gendered variants have no coat. Males get a shaggy wig, females are ghosts.
Male
Male
Female Primary
Periodically when above 80% of their max HPs, the ship will begin to fade out, becoming invisible in 10 seconds. When invisible, its completely intangible and teleports to a random location in the field when it reappears after 10 seconds. Can only do this once every 5 minutes. feHas a 10% when reappearing to appear on top of a foe, inflicting
Paralyze
, dealing 5 damage, and knocking them away a long ways.
Male Quarternary
When defeated, nearby foes get a +50% speed boost for 10 minutes.They also all suddenly focus on the foe whom dealt the most damage to the Ludship before it sank.
Primary
Cannot be on land, tipping over and destroying itself if it somehow ends up on such. Moves a bit faster the deeper the water its over is, up to +20%. Patrols large regions, engaging in battles with foes who enter those regions, but otherwise being somewhat passive.Tries to shoot at foes that arent looking, trying to pull a fast one on them. Shots that hit have a 20% higher chance to deal critical damage.
Secondary
Uses all sorts of weapons positioned on its ship, of which act just like their normal counterpart (turrets) or having unique abilities. Turrets include two Tuple turrets on the front shoot the nearest foes in front of the ship and two Stalker turrets near the flank that fire at random foes, changing targets every 5 seconds. Meanwhile, the unique weapon is the silo on the back of the ship. When it drops to 50% of its max HP, itll begin a siren that lasts for 30 esconds, before launching a huge missile into the sky! This missle comes back down after 10 seconds onto a random location around the ship, biased towards foes. This missile explodes in a radius equal to 200% the Ludship's range, dealing 20 damage and
Char
ing foes. Being hit by the missile directly deals 30 damage and
Flattens
. It can only fire a missile once every 3 minutes.
Tertiary
Along with weapons, utilities on the ship help them and their allies. A claw arm that pins foes and prevents them from using abilities for up to 10 seconds, an antenna that distracts foes close to the ship and makes their shots gravitate towards it (but only when the Ludship is above 50% of its max HPs), and a sattelite that attracts allies towards the ship, while also boosting their power by up to 50% the longer theyre near the ship (maximizing at 1 minute and diminishing when leaving the Ludship's vision), and a plow on the front of the ship that lets them cut through most obstacles smaller than the ship easily.
Quarternary
When the Ludship is defeated, it sinks with Ludvik still on it and disappears for 30 seconds, before popping out a
Ludsub
with Ludvik inside! This submarine can hit foes into the air if theyre on top of where it surfaces.They also all suddenly focus on the foe whom dealt the most damage to the Ludship before it sank.
Ludship
R
135
6
2