Types
Types are used to define the sort of 'elemental' properties of critters and things.
Carbonator, Handler, Lazzar, Mentor, Quill, Sniper, and Wielder
Strong against... Trailing
Weak to... Busting
Resisted by... Gleaming
Beamgazer
Strong against... Draining, Gleaming, and Fouling
Weak to... Waving
Resisted by... Fairing
Pedibrou
Critical versus... Draining and Fouling
Strong against... Trailing
Weak to... Gleaming
Resisted by... Fairing
Bunco, Ethive, Faer, Hotbed, Mega Trapper, Metadapt, and Trapper
Strong against... Gleaming
Weak to... Trailing
Resisted by... Slashing
Coetidae, Cycler, Dover, Feather, Pacer, Seizer, Sorbet, Stanchion, Strider, and Togger
Critical versus... Busting
Strong against... Slashing
Weak to... Draining
Super Quill
Critical versus... Fouling
Strong against... Slashing, Gleaming, and Fairing
Program X32, Cape, Charter, Cloak, Comsat, Empyrean, Loafer, Major, Mantler, and Trawler
Strong against... Busting
Weak to... Waving
Resisted by... Draining
NEO
Critical versus... Fairing and Fouling
Strong against... Slashing
Weak to... Gleaming
Cursor, Authmend, Begetter, Caster, Director, Former, Foster, Maker, and Purlin
Critical versus... Waving
Strong against... Draining
Weak to... Slashing
Bolter, Illwitter, Murker, and Shade
Resisted by... Fairing
Hellion
Critical versus... Slashing and Gleaming
Strong against... Fairing and Fouling
Weak to... Fairing and Fouling
Resisted by... Busting and Waving
Basic
Critical versus... Fouling