Heavy metal power.
(
Beneficial
)
Primary
Grants
Combo
, +1000% weight, immunity to kncokacbk, and immunity to non-critical attacks! However, critical attacks hurt twice as much and have a 20% to end the status. Also replaces the afflicted's primary with this status' secondary.
Secondary
Throws a heavy punch that deals damage equal to 50% of power + 2, has a 10% to
Paralyze
, and even deals high knockback! Every fifth attack is replaced with a roundhouse kick which sweeps in a wide radius in an area equal to 10% of range, dealing damage equal to power + 4 in that radius and inflicting
Dizzy
.
Tertiary
While Electrified, grants immunity to the effects of foes' electrification if applicable.
30s