Theyre awfully weak and puny.
(
Gleaming
Expert
)
Adept Predecessor
Master Transformation
When their HP is below 10% of its maximum and 30 damage is dealt to allies in view within 1 minute of first falling below the threshold, they will then deflect the next incoming projectile with their glasses and reveal their special form... Super Quill! Their HPs will also be restored to full and allies get a 30 second +3 all stats up.
Master Successor
Favorite
Instead of throwing it upwards, throws it forwards at high speed, dealing damage equal to pip count.
Quirk Pool
Flaunt
60%
Sweeper
40%
Primary
Bullets have a third of the range but dont gravitate away from foes. 10% projectile replacement chance, reused projectiles dont get a speed boost.
Secondary
Pretty much identical to
Cape
, really! Except with half the range.
Quill
B
12
1
1
Egg Genome
ABAF
Nature Pool
Mean
58%
Cool
42%
Primary
Its next projectile is replaced by its captured projectiles.
Secondary
Stores 2 projectiles.
Quill
6
1
1
Still weak and puny but twice as much.
(
Gleaming
Expert
)
Global Bonus
+5% vision.
Adept Predecessor
Master Transformation
When their HP is below 10% of its maximum and 30 damage is dealt to allies in view within 1 minute of first falling below the threshold, they will then deflect the next incoming projectile with their glasses and reveal their special form... Super Quill! Their HPs will also be restored to full and allies get a 30 second +3 all stats up.
Master Successor
Favorite
Always causes
Bleed
ing.
Quirk Pool
Flaunt
84%
Sweeper
16%
Primary
Bullets have a third of the range but dont gravitate away from foes. 10% projectile replacement chance, reused projectiles dont get a speed boost.Reused projectiles get +1 pierce too.
Secondary
Pretty much identical to
Cape
, really! Except with half the range.Foes struck with the cape have a 1.5% to drop a random item of theirs.
Quill
B
18
2
2
Egg Genome
ABAF
Global Bonus
+10% vision.
Nature Pool
Mean
50%
Cool
50%
Primary
Its next projectile is replaced by its captured projectiles.Reused projectiles get +10% range.
Secondary
Stores 2 projectiles.Foes struck with the cape get -1 health for 30 seconds.
Quill
9
2
2