A wicked gash!
(
Harmful
)
Primary
Deals damage relative to status duration; 10% of current duration in damage every 10 seconds. The gash can be closed up by any
Burn
or healing more HPs than bleed would deal in damage.
Secondary
Moving around leaves bloody puddles wherever they go, which can cause those who pass over it to slip and slide. These puddles scale relative to duration as well, by duration / 10 rounded up * body size.
35s