Primary
Deals damage relative to swing speed, dealing full damage at full speed.
Has a chance to inflict Bleed
equal to damage dealt in any swing * 10.Attacking 5 times in 10 seconds grants a chance to inflict Exhaustion
onto themselves, every additional swing after the 5th adding a +5% to apply. Diminishes by 1% every 0.5 seconds.Attacks that apply exhaustion to themselves also have a 50% to apply it to the struck target.