Shoots traps instead of bullets, which have health equal to 50% of theirs, last for an amount of time equal to their health in seconds, and slow to a stop after a short distance traveled. Traps poke and deal damage to whomever steps on them.
Shoots traps instead of bullets, which have health equal to 50% of theirs, last for an amount of time equal to their health in seconds, and slow to a stop after a short distance traveled. Traps poke and deal damage to whomever steps on them. +1 defense, +2 defense for traps.