Lots of tiny needles.
(
Beneficial
)
Primary
Getting hit by attacks causes the attacker to take 1 damage, with a cooldown of 3 seconds between each payback damage instance.
Secondary
Melee attacks deal 1 more damage and have a 5% to break spines off, which causes
Acute Damage
in foes struck. Breaking off spines reduces status duration by 1 second.
15s