Not very strong, but thats where its special statuses come in.
(
Draining
Starter
)
Favorite
When
Spiky
, striking allies causes them to become spiky for half the current duration as well.
Quirk Pool
Revel Toxins
4%
Leech
96%
Primary
Recovers 1 'fuel' (10 max) every 3 seconds, getting a chance to attack for each fuel unit. Shoots out a small plume of gas, which
Poison
s foes caught in it.
Secondary
Shooting an ally makes them immune to poison for 10 seconds and enhances their next attack with a 10% to afflict it.
Vexxer
B
20
1
1
Egg Genome
D
Nature Pool
Radiant
5%
Smelly
95%
Primary
Doesnt require fuel, attacks once every 3 seconds.
Secondary
20% to grant poison immunity for 30 seconds.
Vexxer
10
1
1
Theyre known for their immunity to said statuses.
(
Draining
Starter
)
Global Bonus
+10%
Beneficial
status duration, +20% if Radical.
Favorite
Allies are spiky for the full duration instead.
Quirk Pool
Revel Toxins
8%
Leech
92%
Primary
Recovers 1 'fuel' (10 max) every 3 seconds, getting a chance to attack for each fuel unit. Shoots out a small plume of gas, which
Poison
s foes caught in it.
Attacking with 5 fuel expends all amount of fuel at once for a plume thats 6x larger than normal.
Secondary
Shooting an ally makes them immune to poison for 10 seconds and enhances their next attack with a 10% to afflict it.
Big plumes from expending 5 fuel at once grant poison immunity for 1 minute and enhances an allies next 3 attacks.
Vexxer
B
30
2
2
Egg Genome
D
Global Bonus
+10% automaton afflicted status runtime.
Nature Pool
Radiant
20%
Smelly
80%
Primary
Doesnt require fuel, attacks once every 3 seconds.
Every 2 seconds.
Secondary
20% to grant poison immunity for 30 seconds.
30% to grant poison immunity for 40 seconds.
Vexxer
15
2
2