Secondary
When rolling an active phase, destroys the die and unleashes a ghost! This ghost will create an area around the user that deals 1 damage to foes in it every 30 seconds. If a foe gets too close, the ghost will show its form and grab the foe, dragging them away and dealing up to 5 damage as they drag the foe off. The ghost has a high chance to drag foes into deep pits or otherwise fatal traps.