Their shades came from the dollar store.
(Trailing Expert)
Primary
Shoots a bullet. Projectiles are slightly transparent. Can also produce a Sniper Familiar.
Secondary
Shades can only be thrown in a very short range, and are very fragile, breaking easily. When broken, they scatter shards of the glasses in a short area, the shards behaving as weak, 1-damage traps. However, when the shades are broken, their familiar will have all of their stats improved by 33% for 3 minutes, the boost diminishing with time. Shades automatically regenerate when all of the shards are destroyed or after 2 minutes.
Tertiary
May also pick up and throw their familiar in a desired direction. Familiar deals collision damage equal to 20% of their current HPs, and has a 10% to apply Bite when colliding. Familiar is briefly stunned on collision, but resumes behaviors afterwards, targetting the foe they struck.
Begetter
12
4
1
Accuracy: +50%
Ballistics: +10%
Movement: -10%
Range: +20%
Regeneration: +5%
Vision: +10%
Favorite
Instead of dying, maxes out their HPs.
Quirk Pool
Charge 5%
Rangestar 95%
Egg Pool
AAAF
Pointed to by... Shade
They dont really care about seeming cool anymore.
(Trailing Expert)
Primary
Shoots a bullet. Projectiles are slightly transparent. Can also produce a Sniper Familiar.
Familiar has a higher chance to become gifted.
Secondary
Shades can only be thrown in a very short range, and are very fragile, breaking easily. When broken, they scatter shards of the glasses in a short area, the shards behaving as weak, 1-damage traps. However, when the shades are broken, their familiar will have all of their stats improved by 33% for 3 minutes, the boost diminishing with time. Shades automatically regenerate when all of the shards are destroyed or after 2 minutes.
Shades do +4 direct damage and +2 indirect damage.
Tertiary
May also pick up and throw their familiar in a desired direction. Familiar deals collision damage equal to 20% of their current HPs, and has a 10% to apply Bite when colliding. Familiar is briefly stunned on collision, but resumes behaviors afterwards, targetting the foe they struck.
Applies Maul instead.
Begetter
18
6
2
Accuracy: +75%
Ballistics: +15%
Movement: -5%
Range: +30%
Regeneration: +7.5%
Vision: +15%
Favorite
Has a 50% to also inflict Infect onto the nearest foe.
Quirk Pool
Charge 10%
Rangestar 90%
Egg Pool
AAAF