They got their shades from a dollar store.
(
Gleaming
Expert
)
Adept Predecessor
Favorite
Juice
+1 defense while
Dizzy
from Juice.
Quirk Pool
Dodgy
87%
Charge
13%
Primary
Like
Sniper
, but produces a
Sniper Automaton
every minute if one doesnt exist already.Every consequitive strike on any one target grants a +0.15% to inflict
Exhaustion
. Exhaustion chance doesnt increase on targets with it already, and it cannot be inflicted on those with it.
Secondary
Projectiles that strike their front side or any of their familiars have a 20%/10% to boost any stat of theirs by 1 for 20 seconds. If Exhaustion is applied to them, then the stat boost is given to each of their familiars instead for 40 seconds each!Their familiars have a 10% to go and take their shades whenever Exhaustion is applied, boosting that familiar's defense by +50%, vision by +25%, range by +12.5%, and speed by 6.25%.
While their shades arent worn, looking at foes reduces their speed by 1 as long as theyre looked at.
Begetter
B
24
2
3
Egg Genome
AAAG
Nature Pool
Observant
75%
Cool
25%
Primary
Bullets always have a flat 1% to reduce speed by 50% for 30 seconds. Also only has a 80% to produce a
Sniper Automaton
every minute if one doesnt exist already.
Secondary
Familiars get half the normal boost.
Begetter
12
1
2
The experience of a Sniper Familiar glued to their side for their days made them careless.
(
Gleaming
Expert
)
Global Bonus
+5% familiar size.
Adept Predecessor
Favorite
Juice
+2 defense and -10% speed instead.
Quirk Pool
Charge
85%
Dodgy
15%
Primary
Like
Sniper
, but produces a
Sniper Automaton
every minute if one doesnt exist already.Every consequitive strike on any one target grants a +0.15% to inflict
Exhaustion
. Exhaustion chance doesnt increase on targets with it already, and it cannot be inflicted on those with it.
Bullets have an inherit 0.5% to Exhaust struck targets.
Secondary
Projectiles that strike their front side or any of their familiars have a 20%/10% to boost any stat of theirs by 1 for 20 seconds. If Exhaustion is applied to them, then the stat boost is given to each of their familiars instead for 40 seconds each!Their familiars have a 10% to go and take their shades whenever Exhaustion is applied, boosting that familiar's defense by +50%, vision by +25%, range by +12.5%, and speed by 6.25%.
While their shades arent worn, looking at foes reduces their speed by 1 as long as theyre looked at.
All stat boosts for familiars boosted by 50%.
Begetter
B
36
3
5
Egg Genome
AAAG
Global Bonus
+20% automaton size.
Nature Pool
Cool
97%
Observant
3%
Primary
Bullets always have a flat 1% to reduce speed by 50% for 30 seconds. Also only has a 80% to produce a
Sniper Automaton
every minute if one doesnt exist already.2% and 90% instead.
Secondary
Familiars get half the normal boost.Full boost instead.
Begetter
18
2
3