Secondary
Ramming attacks to their front side deal 50% less damage, and if a status is applied to them on ram from any direction, the afflictor gets
Paralyze
. If
Sore
or Acute Damage is applied, then theyll enter a special ramming state for the duration of the status.
This special ramming state makes them immune to incoming ram damage, move twice as fast, deal damage equal to power * 2 on contact, and flip foes into the air with their horns on contact!
Flipping foes into the air with shades on has a 10% to Impale
the foe with said shades. If this occurs, this special state ends and cannot trigger again until the shades are back on.Shades have a 5% to impale, and flipping foes into the air has a 10% to throw them twice as high.