Secondary
Cannot fling projectiles, but can capture lots more projectiles compared to Cape. If 5 same-type projectiles are captured, theyll all convert into a different token depending on their type.
Slashing,
Busting, and
Draining types convert into
Power Up tokens.
Gleaming,
Waving, and
Trailing types convert into
Speed Up tokens.
Fairing,
Fouling, and any other types convert into
Health Up tokens.
Has a 50% to produce two tokens instead of one.