With a passion for sleep, they scatter tokens to help their allies.
(Trailing Expert)
Primary
Shoots bullets from their Engine and Basic barrels, the latter curving away from foes.
Secondary
Cannot fling projectiles, but can capture lots more projectiles compared to Cape. If 5 same-type projectiles are captured, theyll all convert into a different token depending on their type. Slashing, Busting, and Draining types convert into Power Up tokens. Gleaming, Waving, and Trailing types convert into Speed Up tokens. Fairing, Fouling, and any other types convert into Health Up tokens.
Tertiary
Allies that hug them restore 1 HPs. This can only happen every 30 seconds per ally.
Foster
15
1
1
Accuracy: -50%
Ballistics: -20%
Defense: +2
Reload: +25%
Favorite
Nearby allies affected by inspire have their effects last 5% longer.
Quirk Pool
Flaunt 30%
Bump Up 70%
Egg Pool
ABAC
Pointed to by... Cape
Primary
Shoots bullets from their Engine and Basic barrels, the latter curving away from foes.
Bullets will loop around once if they miss.
Secondary
Cannot fling projectiles, but can capture lots more projectiles compared to Cape. If 5 same-type projectiles are captured, theyll all convert into a different token depending on their type. Slashing, Busting, and Draining types convert into Power Up tokens. Gleaming, Waving, and Trailing types convert into Speed Up tokens. Fairing, Fouling, and any other types convert into Health Up tokens.
Has a 50% to produce two tokens instead of one.
Tertiary
Allies that hug them restore 1 HPs. This can only happen every 30 seconds per ally.
Also improves regeneration by 1 for 10 seconds.
Foster
23
2
2
Accuracy: -25%
Ballistics: -10%
Defense: +3
Reload: +37.5%
Favorite
10% longer when Foster is gifted, and 20% when Foster and they are gifted.
Quirk Pool
Flaunt 33%
Bump Up 67%
Egg Pool
ABAC