Secondary
Projectiles that strike their frontside deal 2 less damage, unless they wouldve dealt 2 or less damage anyways. If Confused or Dizzy is applied to them, then they have a 33% to shoot their shades out as a projectile instead.
Their shades as a projectile deal damage equal to power + 3 and home in onto the nearest foe, breaking into 2 fast-moving shards in a fork shape on collision. These shards deal damage equal to 50% of power and have 2 pierce, boomerang back towards the forked-from position at the end of their range/duration to reform the shades and return to Murker.
While their shades arent worn, reduces opacity by 20%.