Secondary
Can swing their cape around in a circle every 3 seconds with a 1 second wind up, with a fuel capacity of 15. Their cape has a range equal to 20% + 5 * visible
Burn
ing foe count of their vision.
Every time they capture a projectile, they release a plume of smoke thrice the size of said captured projectile, which can be up to equal their size. This plume Char
s foes within it after 6 seconds. Foes struck with the cape have a 50% to take 1 damage.