Their cape has powerful heating properties, making quick work of projectiles and stomach queasiness.
(Gleaming Expert)
Primary
Shoots a flare, which curves away from foes.
Secondary
Projectiles slung deal 80% less damage, but move 20% faster compared to Cape. However, holding onto projectiles for 10 seconds will convert them into smoke, and trying to fling them will instead cause a dense, smoky plume to form, whose size is deterministic of the stored projectiles total damage.
Mantler
12
1
2
Accuracy: -15%
Ballistics: +10%
Defense: +2
Reload: +20%
Favorite
Bumping into someone else while poisoned halves the duration and passes it onto them.
Quirk Pool
Flaunt 40%
Bump Up 60%
Egg Pool
ABAA
Pointed to by... Cape and Ice Cream
Lots of little heating elements can be found woven into their capes' fibers.
(Gleaming Expert)
Primary
Shoots a flare, which curves away from foes.
Flares can loop around twice instead of once.
Secondary
Projectiles slung deal 80% less damage, but move 20% faster compared to Cape. However, holding onto projectiles for 10 seconds will convert them into smoke, and trying to fling them will instead cause a dense, smoky plume to form, whose size is deterministic of the stored projectiles total damage.
Plume lasts twice as long and doesnt disperse as easily in wind.
Mantler
18
2
3
Accuracy: -7.5%
Ballistics: +15%
Defense: +3
Reload: +30%
Favorite
Boosts speed by 100% for 3 seconds when passing.
Quirk Pool
Flaunt 50%
Bump Up 50%
Egg Pool
ABAA