The shape of their mask easily instils "This is gunna hurt" in their foes.
(
Draining
Expert
)
Adept Predecessor
Favorite
Instead of a 1% to heal all allies, always heals a random ally anywhere for 1 HPs.
Quirk Pool
The Stars
73%
Hit Me
27%
Primary
Deals damage equal to 30% of power on contact in 0.25s intervals.
Not moving for 10 seconds causes them to disappear, boosting their ram power by 50% if anything runs into them while invisible.
Secondary
Can use Inconspicuous Fertilizer every other time they get hit, or every time when getting hit by a
Draining
-type attack.Inconspicuous Fertilizer - Grows a patch of grass wherever they stand, which has 3 stages; Short grass which slows foes who move through it by 11%, tall grass which slows foes by 22% and causes incoming attacks versus foes within it to have a 22% to miss, and blooming grass which boosts ally within regeneration by 33%, reduces foe speed by 33%, and makes incoming attacks have a 33% to miss. Blooming grass can also slowly spread short grass among the nearby area, and all grass shoots up in flames very quickly when ignited.When used by Domino, grass has a 11/22/33% to
Poison
foes who move through it and spawn 1/2/3 random Crashers.
Tertiary
Their mask can absorb 30 damage (
Draining
-type damage is reduced by 50% while not broken) before breaking, replacing Inconspicuous Fertilizer with Fungal Spore.Fungal Spore - When used, converts grass that theyre standing in into mushrooms, or shoots a spore in a random direction that floats around slowly until landing, causing small shrooms to grow wherever it lands. Converts short grass to short shrooms, which has a 12% to make foes within or near to fall with
Sleep
. Converts tall grass to tall shrooms, which has a 24% to make foes sleep and be poisoned. Converts blooming grass to blooming shrooms, which has a 26% to make foes sleep, be poisoned, and have
Psychosis
. Each type of shrooms has their grass variants effects' for allies as well, and blooming shrooms spread faster than their grass variants, but die and convert into a random mushroom item after moved within 5 times.
Their mask can regenerate 2 HPs every 5 seconds while in grass/shrooms, and regenerates in 4 minutes after being destroyed. Recovers 1 HPs in 5 less seconds every Draining-type move used with type advantage.
Domino
B
25
2
3
Egg Genome
CAAD
Nature Pool
Sporadic
60%
Radiant
40%
Primary
Deals damage equal to 10% of power on contact, disappears in 3 seconds for a 20% ram power boost.
Secondary
Uses the move every 5 seconds, but cannot make blooming grass.
Tertiary
Can only convert grass to shrooms.
Domino
13
1
2
It also helps them hide in vegetation.
(
Draining
Expert
)
Global Bonus
+1 pierce to closest
Draining
ally.
Adept Predecessor
Favorite
20% to heal 2 allies instead.
Quirk Pool
Hit Me
75%
The Stars
25%
Primary
Deals damage equal to 30% of power on contact in 0.25s intervals.
Not moving for 10 seconds causes them to disappear, boosting their ram power by 50% if anything runs into them while invisible.+10% type advantage power to nearby
Draining
allies.
Secondary
Can use Inconspicuous Fertilizer every other time they get hit, or every time when getting hit by a
Draining
-type attack.Inconspicuous Fertilizer - Grows a patch of grass wherever they stand, which has 3 stages; Short grass which slows foes who move through it by 11%, tall grass which slows foes by 22% and causes incoming attacks versus foes within it to have a 22% to miss, and blooming grass which boosts ally within regeneration by 33%, reduces foe speed by 33%, and makes incoming attacks have a 33% to miss. Blooming grass can also slowly spread short grass among the nearby area, and all grass shoots up in flames very quickly when ignited.When used by Domino, grass has a 11/22/33% to
Poison
foes who move through it and spawn 1/2/3 random Crashers.
Grass has a has a 10/20/30% to deal 1/2/3 damage to foes that move through it as well.
Tertiary
Their mask can absorb 30 damage (
Draining
-type damage is reduced by 50% while not broken) before breaking, replacing Inconspicuous Fertilizer with Fungal Spore.Fungal Spore - When used, converts grass that theyre standing in into mushrooms, or shoots a spore in a random direction that floats around slowly until landing, causing small shrooms to grow wherever it lands. Converts short grass to short shrooms, which has a 12% to make foes within or near to fall with
Sleep
. Converts tall grass to tall shrooms, which has a 24% to make foes sleep and be poisoned. Converts blooming grass to blooming shrooms, which has a 26% to make foes sleep, be poisoned, and have
Psychosis
. Each type of shrooms has their grass variants effects' for allies as well, and blooming shrooms spread faster than their grass variants, but die and convert into a random mushroom item after moved within 5 times.
Their mask can regenerate 2 HPs every 5 seconds while in grass/shrooms, and regenerates in 4 minutes after being destroyed. Recovers 1 HPs in 5 less seconds every Draining-type move used with type advantage.Shrooms inflict
Infect
instead of poison..
Domino
B
38
3
5
Egg Genome
CAAD
Global Bonus
+1 pierce to closest other automaton.
Nature Pool
Sporadic
59%
Radiant
41%
Primary
Deals damage equal to 10% of power on contact, disappears in 3 seconds for a 20% ram power boost.-5% opacity to
Draining
allies.
Secondary
Uses the move every 5 seconds, but cannot make blooming grass.Also uses the move whenever struck by an attack or when healing HPs.
Tertiary
Can only convert grass to shrooms.Dying causes them to produce blooming shrooms in a large area around them.
Domino
20
2
3