Deals damage equal to 20% of power on contact in 0.5s intervals. Every fifth contact instance causes them to explode, shooting them up into the air and dealing damage equal to power in a radius equal to 33% their vision.
.Cross Bomb - Places a bomb that explodes after 5 seconds. Explosion radius is equal to vision / 2, and explosion power is equal to power. These bombs can be extinguished before they explode, and collected as
s! While Gamma'd, thes bombs become atomic, taking thrice as long to explode but exploding with thrice the range and power. Foes caught in the explosion radius now also become
ed, but allies and the user can be struck by the blast.When used by Zerstorer R, bombs created by this ability cannot move or be extinguished and explode in a cross shape in every cardinal direction. These explosions concentrate the explosive force into these 4 blasts, boosting their range and power.
on themselves and causes them to tremor. After 10 seconds, explodes violently! Deals damage equal to their health * power in a radius equal to vision * power / 2, destroying themselves in the process. This explosion can hit anything, including allies. If they die before the move is used/while its being used, makes them explode immediately with explosion damage equal to power in a radius equal to vision.Their mask can regenerate 2 HPs every 5 seconds while not moving, and regenerates in 3 minutes after being destroyed. Recovers 1 HPs in 5 less seconds every Busting-type move used with type advantage.
Always explodes on contact, reducing their speed by 2 for 30 seconds and dealing damage equal to power in a radius equal to 10% of vision.
Secondary
Uses the move every 15 seconds while in range of a foe. Explosion range and power is only a third of its parents'.
Tertiary
Has a 50% to explode immediately when their mask is destroyed, dealing damage equal to power in a radius equal to their vision / 2. Cannot use Self Destruct.
Deals damage equal to 20% of power on contact in 0.5s intervals. Every fifth contact instance causes them to explode, shooting them up into the air and dealing damage equal to power in a radius equal to 33% their vision.+10% type resistance to nearby
.Cross Bomb - Places a bomb that explodes after 5 seconds. Explosion radius is equal to vision / 2, and explosion power is equal to power. These bombs can be extinguished before they explode, and collected as
s! While Gamma'd, thes bombs become atomic, taking thrice as long to explode but exploding with thrice the range and power. Foes caught in the explosion radius now also become
ed, but allies and the user can be struck by the blast.When used by Zerstorer R, bombs created by this ability cannot move or be extinguished and explode in a cross shape in every cardinal direction. These explosions concentrate the explosive force into these 4 blasts, boosting their range and power.Bombs shoot a volley of shrapnel in random directions, the amount of shrapnel being equal to explosion power. Each shrapnel deals 1 damage.
on themselves and causes them to tremor. After 10 seconds, explodes violently! Deals damage equal to their health * power in a radius equal to vision * power / 2, destroying themselves in the process. This explosion can hit anything, including allies. If they die before the move is used/while its being used, makes them explode immediately with explosion damage equal to power in a radius equal to vision.Their mask can regenerate 2 HPs every 5 seconds while not moving, and regenerates in 3 minutes after being destroyed. Recovers 1 HPs in 5 less seconds every Busting-type move used with type advantage.Explosions always make whomever struck
Always explodes on contact, reducing their speed by 2 for 30 seconds and dealing damage equal to power in a radius equal to 10% of vision.+10% radius to
Uses the move every 15 seconds while in range of a foe. Explosion range and power is only a third of its parents'.Explosion range and power is half of its parents' instead.
Tertiary
Has a 50% to explode immediately when their mask is destroyed, dealing damage equal to power in a radius equal to their vision / 2. Cannot use Self Destruct.Always explodes when their mask is destroyed.