Secondary
Releases a radio pulse every 30 seconds. This pulse reveals the location of all hidden foes/items and boosts ally range and vision by 50% for 2 minutes, the boost diminishing over said time. The Ludsub has a 33% to release a radiation pulse instead, which applies
Gamma to allies within 50% of Ludsub's vision and reduces beneficial status duration of foes by 3 seconds. If theyre gonna release a radiation pulse, they also have a 33% to instead release an atomic pulse which travels outwards slowly at first, and then quickly accelerates outwards, making all foes
Dizzy and
Chemical Burning them. Allies instead have Gamma applied still, but have the current duration of it tripled if its already applied. All pulses reach 10x further in water than they do on land, and mark the first foe afflicted to be attacked by allies first.
Normal, radiation, and atomic pulses have a 0.1%, 0.3%, and 0.6% to instantly kill any single foe whose less than 1%, 3%, and 6% the Ludsub's vision away from them respectively.