Secondary
Their golden gun holds up to 6 shots, restoring 1 shot every kill. These shots deal damage equal to their power + 2, 2 more damage when their HPs is below 20%, and 2 more damage if theyre currently in water. Ludvik will only use their gun at range or when fleeing and below 20% of their max HPs, and not when theyre fleeing from foes or at close range otherwise. Their gun also has a 5% (+2% every shot) to
Paralyze Ludvik and blow itself to pieces, shooting its remaining bullets along with 12 pieces of shrapnel in random directions, shrapnel dealing 2 damage and causing
Bleed.
Bullets and shrapnel get a +10% and +1% respectively to deal critical damage. Critical hits also boost Ludvik's water and ground speed by 10% and 5% for 3 minutes.