Tertiary
Their mask can absorb 15 damage (
Trailing
-type damage is reduced by 50% while not broken) before breaking, replacing Orbital Familiars with Earth Tremor.
Earth Tremor - Causes the ground to shake, preventing wind-ups in a radius equal to twice their vision and dealing 1 damage to obstacles every second in the same radius. This move lasts for 30 seconds, and when it ends, one powerful quake happens which deals 10 damage to everything in their view, including themselves, while also putting themselves to Sleep
.Their mask can regenerate 1 HPs + familiar count count every 3 seconds, and regenerates in 1 minute after being destroyed. Recovers 1 HPs in 5 less seconds every Trailing-type move used with type advantage.Their mask recovers 1 HPs for each foe struck, and 2 HPs for each ally struck.