A Snare with a gun! How cool is that!?
(
Busting
Adept
)
Novice Predecessor
Favorite
Critical attacks have a 2% to
Maul
.
Quirk Pool
Gunz
72%
Heels
28%
Primary
Like
Snare
, but traps have +1 defense to non-bullet bullets, and -1 defense to bullet bullets. It makes sense if you read the secondary of this fella.
When their traps are destroyed by bullets, they break apart into 3 splinter traps! These splinter traps have the stats of their parent divided evenly among them, and said stats of which are then reduced by 10%.
Secondary
Their gun can hold up to 3 bullets, bullets can be collected from killing things.Bullets zip instantly towards whatever shot at, and deal damage equal to 150% of power. Shooting a target several times in a row has a 50% starting at the second shot to inflict
Acute Damage
.
Aiming before shooting increases a shots accuracy by up to 80%, and grants it a 10% critical chance at full aim. Takes 5 seconds to aim, and cannot move while aiming.
30
4
2
Egg Genome
FAA
Nature Pool
Careful
67%
Careless
33%
Primary
Traps break into 2 splinters, but always break apart when destroyed.
Secondary
Can shoot every 30 seconds, not needing to hold onto bullets.
Broker
15
2
1
For some reason, it loads like a 6-shooter. But with 3 bullets.
(
Busting
Adept
)
Global Bonus
Projectiles get +1 pierce if they deal 1 damage.
Novice Predecessor
Favorite
4% to
Maul
instead.
Quirk Pool
Gunz
65%
Heels
35%
Primary
Like
Snare
, but traps have +1 defense to non-bullet bullets, and -1 defense to bullet bullets. It makes sense if you read the secondary of this fella.
When their traps are destroyed by bullets, they break apart into 3 splinter traps! These splinter traps have the stats of their parent divided evenly among them, and said stats of which are then reduced by 10%.Traps break into 4 splinters. and have a 1% to make poked things
Sore
.
Secondary
Their gun can hold up to 3 bullets, bullets can be collected from killing things.Bullets zip instantly towards whatever shot at, and deal damage equal to 150% of power. Shooting a target several times in a row has a 50% starting at the second shot to inflict
Acute Damage
.
Aiming before shooting increases a shots accuracy by up to 80%, and grants it a 10% critical chance at full aim. Takes 5 seconds to aim, and cannot move while aiming.
Holds up to 4 bullets, bullets deal +1 damage versus unmoving targets.
45
6
3
Egg Genome
FAA
Global Bonus
+1 automaton pierce.
Nature Pool
Careless
77%
Careful
23%
Primary
Traps break into 2 splinters, but always break apart when destroyed.Splinter traps have a 0.2% to
Paralyze
.
Secondary
Can shoot every 30 seconds, not needing to hold onto bullets.Every 25 seconds.
Broker
23
3
2